Genre
Multiplayer combat racing with a mythic sci‑fi identity—fast traversal, tight dogfights, and readable progression.
MYTHIC SCI‑FI • MULTIPLAYER COMBAT RACING
Akasthara blends high‑speed racing with aerial combat in a mythic‑futuristic universe inspired by Indian epics. Learn the lanes, read the terrain, outplay rivals—and reclaim a lost legacy written in the stars.
Gameplay and world details are summarized below.
Akasthara is designed as a game‑first franchise: a multiplayer combat racer with a story-rich universe that can expand into film, episodic content, and digital collectibles—without compromising the core gameplay loop.
Multiplayer combat racing with a mythic sci‑fi identity—fast traversal, tight dogfights, and readable progression.
Pilot celestial vimanas and human craft across shifting realms—win battles, claim relics, and rise through warrior ranks.
A dual‑core energy system (Astra + Nuclear) that drives boosts, abilities, and power spikes—creating risk/reward decisions.
Combat racing where speed and strategy matter. Race lines, break line-of-sight, and time your astras to control engagements.
Set in Akasya—homeworld of the Akasthara solar system—where kingdoms, cultures, and factions shape the race routes and the war for relics.
Nine raajyas (kingdoms) form the backbone of the setting, each with distinct archetypes and playstyles—from disciplined Devas to relentless Asuras and shadow‑born clans.
Progress is built around mastery: racing skill, combat decisions, and how you invest upgrades across vehicles, riders, and relics.
A clean model separates racing strength from combat strength, then combines them for an overall “Shakti” rating.
A three‑currency economy keeps upgrades clear: Surya Rasa (natural energy), Niskara (coins), and Akasha Gem (premium).
Upgrade vehicles, riders, and tharas; heal damage between matches; and invest into playstyle—speed builds vs combat builds.
Dynamic conditions and multi‑terrain routes create varied engagements—ideal for competitive play and future esports formats.
A phased rollout that starts with combat racing and expands into deeper RPG systems and new content drops.
Foundational racing + combat feel; first realm slice.
Systems integration: progression, ranks, and economy scaffolding.
Community scale testing; content iteration.
Full combat racing release with ongoing seasonal content.
Deeper character progression and exploration modes.
New realms, vehicles, and competitive formats.
Partnerships, publishing, licensing, community, and hiring.
Updates, dev progress, and collaboration inquiries.